King King ‘s popular “ Candy Crush ” series made over $1.5 billion in 2018, with players spending an average of nearly $4.2 million per day on the Google Play and Apple App Store, according
Jan 9, 2019 · Players of King’s Candy Crush series of mobile puzzle games spent an average of $4.2 million a day in 2018, according to market Candy Crush Saga made more money in 2018 than it did in 2017
Jun 28, 2019 · By 2015, the monthly revenue was estimated at $120 million, but with declining players purchasing in-game items, down to 2% by 2016, that revenue has dropped to just over $53 million per month. Again, by the end of October 2018, the monthly revenue rose to $128 million. It remains one of the top gross-revenue earnings apps for mobile in the
Around 2014, over 93 million people were playing Candy Crush Saga, while revenue over a three-month period as reported by King was over $493 million.Five years after its release on mobile, the Candy Crush Saga series has received over 2.7 billion downloads, and the game has been one of the highest-grossing and most-played mobile apps in that
Aug 25, 2023 · The king of freemium games and match-3 puzzles. Candy Crush Saga is one of the most well-known and popular free video games of the last decade. Developed by King, this Match-3 puzzle game has captivated millions of players around the world for its simplicity and addictive gameplay.
Sep 4, 2023 · The company’s flagship game, Royal Match, generated $112 million in revenue and was downloaded 14.6 million times, outperforming long-time market leader Candy Crush Saga by 200,000 downloads and $8 million, taking pole position in the puzzle genre for the first time. While Zynga’s Candy Crush still leads the way in terms of daily active
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candy crush saga revenue per day